C++ 3D Game Tutorial 6: Creating 3D Engine – Drawing a Quad

C++ 3D Game Tutorial 6: Creating 3D Engine – Drawing a Quad


Hello everyone!
In this sixth video tutorial we will see how to render a quad with our Graphics Engine by using the DirectX 11 API!
In particular we will see that we can render anything starting from base primtives, like points, lines and triangles, and that we can render our quad in two main ways: through the triangle list and triangle strip approches.

DIRECTX SDK JUN 2010 :

GITHUB CODE:

ENTIRE TUTORIAL SERIES:

I hope you’ll enjoy this tutorial!
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GITHUB PAGE:
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5 Comments on "C++ 3D Game Tutorial 6: Creating 3D Engine – Drawing a Quad"


  1. All the code written in this tutorial is available at the following address:

    GITHUB CODE: https://github.com/PardCode/CPP-3D-Game-Tutorial-Series/tree/master/Tutorial6_GraphicsEngine_DrawingQuad

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